10. Combat - Sure the combat wasn't as good as TWC, but that doesn't mean it wasn't bad. You could still perform some moves that were seen in TWC, which is always nice.
9. Leveling - It gave us something to do until updates started popping up. Also maybe it shouldn't of been faster leveling than TWC but oh well...
9. Spells - There wasn't as many spells as there was in TWC, but they were more accurate at the description than TWC was at. For example glacius didn't kill people it actually froze people like it should've been.
8. Monsters - The dementor looks awesome!!!!
7. Spells - There wasn't as many spells as there was in TWC, but they were more accurate at the description than TWC was at. For example glacius didn't kill people it actually froze people like it should've been.
6. Classes - Nothing's better than learning some new spells or new forms of magic.
5. Clans - Nothing happened much at the start as far as we know, probably because they want more updates to pop up or they need more people. Either way it would be cool to keep these guys.
4. Icons - This one I'm kinda mixed about, as some of the icons were either horribly bad or awesome!
3. Items - This kinda ties in with planned futures down there, however it was good to see some items being used in the game. They were so rare though that it was exclusive to people, which was kinda cool. I'm not saying that very few items would be good though (though you probably already knew that...).
2. Planned Features - Automated Dueling Ranks, More Quests, More Spells, Potion System, these are things people love in a game.
1. Community - The community in HPANF is something rare, it's mostly the reason why we had so many players continuing to play even though most of the content was just leveling. It's what held us togethor and helped us wait quietly for the future. Without the game we don't have a place to go to, and the community falls apart.
I know some people think that HPANF is not canceled and stuff, and I'm fine with that. Whatever you believe, tell me your top 10 things you like(d) about HPANF.
9. Leveling - It gave us something to do until updates started popping up. Also maybe it shouldn't of been faster leveling than TWC but oh well...
9. Spells - There wasn't as many spells as there was in TWC, but they were more accurate at the description than TWC was at. For example glacius didn't kill people it actually froze people like it should've been.
8. Monsters - The dementor looks awesome!!!!
7. Spells - There wasn't as many spells as there was in TWC, but they were more accurate at the description than TWC was at. For example glacius didn't kill people it actually froze people like it should've been.
6. Classes - Nothing's better than learning some new spells or new forms of magic.
5. Clans - Nothing happened much at the start as far as we know, probably because they want more updates to pop up or they need more people. Either way it would be cool to keep these guys.
4. Icons - This one I'm kinda mixed about, as some of the icons were either horribly bad or awesome!
3. Items - This kinda ties in with planned futures down there, however it was good to see some items being used in the game. They were so rare though that it was exclusive to people, which was kinda cool. I'm not saying that very few items would be good though (though you probably already knew that...).
2. Planned Features - Automated Dueling Ranks, More Quests, More Spells, Potion System, these are things people love in a game.
1. Community - The community in HPANF is something rare, it's mostly the reason why we had so many players continuing to play even though most of the content was just leveling. It's what held us togethor and helped us wait quietly for the future. Without the game we don't have a place to go to, and the community falls apart.
I know some people think that HPANF is not canceled and stuff, and I'm fine with that. Whatever you believe, tell me your top 10 things you like(d) about HPANF.