This is a simple system that I think could be implemented into the game:
How to learn potions: Books
Potions for 1st and 2nd Years- buy from Diagon Alley
Potions for 3rd and 4th Years- buy from Diagon Alley
Advanced Potions (5-7th Years)- buy from Diagon Alley
Basic Potions- Read in the library
Dark Potions- Restricted Section in library? Hogwarts Graduate?
1) So you open a book and it gives you the Ingredients and Instructions
For example:
Basic HP Potion - Restores 50% of your HP
Ingredients: Dittany, Asphodel, Eye of Newt
Instructions: 1) Add all three Ingredients 2) Mix clockwise
2) Then you go to the potions room and find an empty cauldron.
Each cauldron could have 5 verbs:
Add ingredient- adds any item to the cauldron
Stir clockwise- stirs clockwise
Stir counterclockwise- stirs counter clockwise
Empty- Empties the cauldron allowing you to start over
Take- take the potion you made, empties cauldron and adds item to your inventory
3) so you would probably need a bunch of If else statements
If (dittany + Asphodel + NewtEye + clockwise)
"You have created an HP potion"
take verb becomes vailable
Else
"Your potion didn't work"
4) You could buy items from the apothecary in Diagon. Rare items for more powerful potions are more expensive. Some item you get in the world, some from quests?
5) The potions can be as complicated or simple as you want
Potion Ideas:
HP restore (25%, 50%, 100%)
MP restore (25%, 50%, 100%)
Poison - make a verb so they can add to any food in the game, if a players eats it they lose HP
Lethal Poison- player gets a message saying they are going to pass out in 10 seconds
Bezoar- if a player eats this before passing out they won't die
Defense, Attack, Magic improvements for a set amount of time.
Ingredient Ideas:
check the HP wiki
How to learn potions: Books
Potions for 1st and 2nd Years- buy from Diagon Alley
Potions for 3rd and 4th Years- buy from Diagon Alley
Advanced Potions (5-7th Years)- buy from Diagon Alley
Basic Potions- Read in the library
Dark Potions- Restricted Section in library? Hogwarts Graduate?
1) So you open a book and it gives you the Ingredients and Instructions
For example:
Basic HP Potion - Restores 50% of your HP
Ingredients: Dittany, Asphodel, Eye of Newt
Instructions: 1) Add all three Ingredients 2) Mix clockwise
2) Then you go to the potions room and find an empty cauldron.
Each cauldron could have 5 verbs:
Add ingredient- adds any item to the cauldron
Stir clockwise- stirs clockwise
Stir counterclockwise- stirs counter clockwise
Empty- Empties the cauldron allowing you to start over
Take- take the potion you made, empties cauldron and adds item to your inventory
3) so you would probably need a bunch of If else statements
If (dittany + Asphodel + NewtEye + clockwise)
"You have created an HP potion"
take verb becomes vailable
Else
"Your potion didn't work"
4) You could buy items from the apothecary in Diagon. Rare items for more powerful potions are more expensive. Some item you get in the world, some from quests?
5) The potions can be as complicated or simple as you want
Potion Ideas:
HP restore (25%, 50%, 100%)
MP restore (25%, 50%, 100%)
Poison - make a verb so they can add to any food in the game, if a players eats it they lose HP
Lethal Poison- player gets a message saying they are going to pass out in 10 seconds
Bezoar- if a player eats this before passing out they won't die
Defense, Attack, Magic improvements for a set amount of time.
Ingredient Ideas:
check the HP wiki