V1.9.1
Portus was given a cooldown of 3 seconds.
Finite Incantatem's cooldown was raised from 1.5 seconds to 2 seconds.
Remade the Chat Interface so that it's embedded into the map.
V1.9.0
Several bugs that were found were fixed
Fixed some interface problems
The leveling system was tweaked and now gains are slower
A server level cap of 30 was put into place until more content is added
Text output from reading was removed
Incendio now uses 0 MP
All spells now have different MP usage
The Attack and Defense stats were removed
Str, Agi, Vit, Int, Dex, Luk and Crit were added as normal stats
Using stat points now works for the new stat system
For every stat point added to vit, you now get 5 Health
For every stat point added to int, you now get 10 Mana
UsedStatPoints variable was added to track usage
You now get 5 stat points every level
All spell formulas have changed based on the new stat system
All spells can now crit causing 1.5% more damage
Crucio will no longer make your health drop below 1
The start MP Regen Rate is now 15-20MP every 3 seconds
The max MP Regen Rate is now 15-20MP every second
Every 10 stat points added into int gives you 1/10th a second faster MP Regen
Monster AI now uses the new stat system
Monsters are now a lot harder to kill
All monsters had their exp and currency gains modified
Stupefy no longer makes it so you can't hear people around you
Your health and mana bars now show min/max rather than a percentage
Fixed some spelling and grammar errors
Fixed a bug where developers couldn't teleport to players blocking elf interaction
Fixed a bug that made you lose your house elf when you logged out
Enabled drag and drop for staff members again
All the shops were converted to selling in wizarding coins; You can now buy from them
V1.8.5
Portus has a new icon
Malfoy Manor entrance fixed
The day and night system was removed for now
Glacius will now Freeze Water
Incendio and Incendia will now melt frozen water
Frozen water will melt over time
Added a new Hover Menu
The character and backpack hud objects now appear under the Hover Menu
V1.8.4
Wizard currency was added
Gold to Wizard currency converted
Monsters now give wizard currency
Staff can now select staff chat in the chat pane
Fixed a bug with Ollivander when buying a second wand
Made a new smoke pellet item
Re-added the day/night system
Secret walls now fade faster
Diagon Ally now has a sign right before the passage
Re-added the Capture the Flag event
Change how leveling up works a bit
Monsters give statpoints at a 1% chance
Leveling up now displays an animation
V1.8.3R1
Spell projectiles now disperse after 3.5 seconds
Spells will no longer get stuck in doors permanently
After level 650 gaining levels gets harder
V1.8.3
Fixed up safezones
You can now check if you're in a safezone in the stats panel
The detention timer now shows on your screen again
Expulso functions a little differently now
Depulso functions a little differently now
Expulso will no longer move doors
Spells on cooldown now shows on your hotkeys
Name overlays were changed so that it's more customizeable
Fixed several runtime errors and made some performance tweaks
Changed the wood floor icon to the new one made by Demonic
Petrificus Totalus can no longer be used on NPCs
Levicorpus can no longer be used on NPCs
Buying accessories now works properly
You can now macro spells (I.E. Cast Spell Name Here)
New chat system
V1.8.2
Some of the stat tabs were changed a bit
Fixed a bug that prevented players from being muted
The staff item give and take verbs were fixed
Backpack image was changed to a newer one
Fixed a bug that prevented /class from working
Beds are now dense
Fixed a bug that made overlays stuck on players
Fixed a bug that prevented hair from showing
The who pane now shows if players are afk
You will now be set to afk after 5 minutes of inactivity
If you get mail while your window is minimized it will light up the task bar
If a class is about to start while your window is minimized it will now blink
Fixed a bug where your health bar would not update when attacked by a monster
The slugs from the spell 'Eat Slugs' will no longer attack or respawn
Normal slugs have a tad bit more HP, higher exp gains and a tad more gold gains
Ultimate Spell Guide type path changed and fixed the bugs
Added spell cool-downs to several spells
Pixies give a tiny bit more exp now
The HUD image that opened the stat pane was replaced with a new one
Fixed some run-times and other small tweaks
V1.8.1
Bushes are now dense
You can now type /class to join class instead of a void
Scrolls no longer appear invisible when conjured
Summon no longer asks for permission if you're not in the developer list
Mail output is now actually an output pane
Sending server mail no longer spams the sender
Headmasters class is now an option when hosting a class
Fixed some bugs with a few minor background procs
Added some monsters to the forbidden forest
V1.8.0
*Brand new map created by Severus
+London Entrance to Toms Bar
+Diagon Ally
+Hogsmead
+Hogwarts
+Forbidden Forest
+Malfoy Manor
+Auror HQ
+Death Eater HQ
*Owl Post Mailing System
*Tons of new pixel art created by Severus
*On death you're now placed in a random bed in the hospital wing
*The sorting hat has added functionality when you wear it.
*Added Two Aurors to help you get between train stations. (Until we get a train)
*Major/Minor source code tweaks
V1.7.3
*World Status shows detailed server info now
*The way overlays saved and loaded has changed to be more efficient
*Old inventory removed and a new backpack system was implimented
*Action bar bug fixes
*Cleaned up old skin windows
*Complete rework of all items
*New save file conversion system
*Beanies removed from source as it wasn't compatible with the base
*Other source code improvements and bug fixes
V1.6.3
*Hair Ties/Clips are now restricted to female
*HP and MP bars re-positioned
*Ban system fixed up
*Space action key no longer resets on relog
*A few commands were hidden from the stat panels
*Skills was renamed to spells and will only show if you have at least one spell
*The Action bar can now accept certain in game items
*All spell base damage was reset to default
*Tweaked DE Robes and added Auror Robes based off the Base Icon
*Fixed some runtimes
*Other bug fixes and tweaks
V1.6.2
*Spell Formula Fixed.(Still needs tweaks)
*Added Hair and Hair Accessories made by Chrissy
*Changed how the rest of the NPCs worked
*New Options Pane
*Tons of bug fixes
*Tons of staff command tweaks
*Tons of improper text changed
*New character spawn moved
*Other misc changes
V1.6.1
*Completely New Interface.
*Save system remade completely.
*Completely new reworked spell system.
*Smarter and Faster Enemy AI.
*Tons of background improvements for the upcoming V2.0.0 overhaul.
Portus was given a cooldown of 3 seconds.
Finite Incantatem's cooldown was raised from 1.5 seconds to 2 seconds.
Remade the Chat Interface so that it's embedded into the map.
V1.9.0
Several bugs that were found were fixed
Fixed some interface problems
The leveling system was tweaked and now gains are slower
A server level cap of 30 was put into place until more content is added
Text output from reading was removed
Incendio now uses 0 MP
All spells now have different MP usage
The Attack and Defense stats were removed
Str, Agi, Vit, Int, Dex, Luk and Crit were added as normal stats
Using stat points now works for the new stat system
For every stat point added to vit, you now get 5 Health
For every stat point added to int, you now get 10 Mana
UsedStatPoints variable was added to track usage
You now get 5 stat points every level
All spell formulas have changed based on the new stat system
All spells can now crit causing 1.5% more damage
Crucio will no longer make your health drop below 1
The start MP Regen Rate is now 15-20MP every 3 seconds
The max MP Regen Rate is now 15-20MP every second
Every 10 stat points added into int gives you 1/10th a second faster MP Regen
Monster AI now uses the new stat system
Monsters are now a lot harder to kill
All monsters had their exp and currency gains modified
Stupefy no longer makes it so you can't hear people around you
Your health and mana bars now show min/max rather than a percentage
Fixed some spelling and grammar errors
Fixed a bug where developers couldn't teleport to players blocking elf interaction
Fixed a bug that made you lose your house elf when you logged out
Enabled drag and drop for staff members again
All the shops were converted to selling in wizarding coins; You can now buy from them
V1.8.5
Portus has a new icon
Malfoy Manor entrance fixed
The day and night system was removed for now
Glacius will now Freeze Water
Incendio and Incendia will now melt frozen water
Frozen water will melt over time
Added a new Hover Menu
The character and backpack hud objects now appear under the Hover Menu
V1.8.4
Wizard currency was added
Gold to Wizard currency converted
Monsters now give wizard currency
Staff can now select staff chat in the chat pane
Fixed a bug with Ollivander when buying a second wand
Made a new smoke pellet item
Re-added the day/night system
Secret walls now fade faster
Diagon Ally now has a sign right before the passage
Re-added the Capture the Flag event
Change how leveling up works a bit
Monsters give statpoints at a 1% chance
Leveling up now displays an animation
V1.8.3R1
Spell projectiles now disperse after 3.5 seconds
Spells will no longer get stuck in doors permanently
After level 650 gaining levels gets harder
V1.8.3
Fixed up safezones
You can now check if you're in a safezone in the stats panel
The detention timer now shows on your screen again
Expulso functions a little differently now
Depulso functions a little differently now
Expulso will no longer move doors
Spells on cooldown now shows on your hotkeys
Name overlays were changed so that it's more customizeable
Fixed several runtime errors and made some performance tweaks
Changed the wood floor icon to the new one made by Demonic
Petrificus Totalus can no longer be used on NPCs
Levicorpus can no longer be used on NPCs
Buying accessories now works properly
You can now macro spells (I.E. Cast Spell Name Here)
New chat system
V1.8.2
Some of the stat tabs were changed a bit
Fixed a bug that prevented players from being muted
The staff item give and take verbs were fixed
Backpack image was changed to a newer one
Fixed a bug that prevented /class from working
Beds are now dense
Fixed a bug that made overlays stuck on players
Fixed a bug that prevented hair from showing
The who pane now shows if players are afk
You will now be set to afk after 5 minutes of inactivity
If you get mail while your window is minimized it will light up the task bar
If a class is about to start while your window is minimized it will now blink
Fixed a bug where your health bar would not update when attacked by a monster
The slugs from the spell 'Eat Slugs' will no longer attack or respawn
Normal slugs have a tad bit more HP, higher exp gains and a tad more gold gains
Ultimate Spell Guide type path changed and fixed the bugs
Added spell cool-downs to several spells
Pixies give a tiny bit more exp now
The HUD image that opened the stat pane was replaced with a new one
Fixed some run-times and other small tweaks
V1.8.1
Bushes are now dense
You can now type /class to join class instead of a void
Scrolls no longer appear invisible when conjured
Summon no longer asks for permission if you're not in the developer list
Mail output is now actually an output pane
Sending server mail no longer spams the sender
Headmasters class is now an option when hosting a class
Fixed some bugs with a few minor background procs
Added some monsters to the forbidden forest
V1.8.0
*Brand new map created by Severus
+London Entrance to Toms Bar
+Diagon Ally
+Hogsmead
+Hogwarts
+Forbidden Forest
+Malfoy Manor
+Auror HQ
+Death Eater HQ
*Owl Post Mailing System
*Tons of new pixel art created by Severus
*On death you're now placed in a random bed in the hospital wing
*The sorting hat has added functionality when you wear it.
*Added Two Aurors to help you get between train stations. (Until we get a train)
*Major/Minor source code tweaks
V1.7.3
*World Status shows detailed server info now
*The way overlays saved and loaded has changed to be more efficient
*Old inventory removed and a new backpack system was implimented
*Action bar bug fixes
*Cleaned up old skin windows
*Complete rework of all items
*New save file conversion system
*Beanies removed from source as it wasn't compatible with the base
*Other source code improvements and bug fixes
V1.6.3
*Hair Ties/Clips are now restricted to female
*HP and MP bars re-positioned
*Ban system fixed up
*Space action key no longer resets on relog
*A few commands were hidden from the stat panels
*Skills was renamed to spells and will only show if you have at least one spell
*The Action bar can now accept certain in game items
*All spell base damage was reset to default
*Tweaked DE Robes and added Auror Robes based off the Base Icon
*Fixed some runtimes
*Other bug fixes and tweaks
V1.6.2
*Spell Formula Fixed.(Still needs tweaks)
*Added Hair and Hair Accessories made by Chrissy
*Changed how the rest of the NPCs worked
*New Options Pane
*Tons of bug fixes
*Tons of staff command tweaks
*Tons of improper text changed
*New character spawn moved
*Other misc changes
V1.6.1
*Completely New Interface.
*Save system remade completely.
*Completely new reworked spell system.
*Smarter and Faster Enemy AI.
*Tons of background improvements for the upcoming V2.0.0 overhaul.
Last edited by Lavitiz on Thu Oct 11, 2012 7:59 pm; edited 1 time in total